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Human Driven Software Development

Title: Human Driven Software Development

Sub Title: Unleashing Innovators

Track: Servant Leadership

Detailed Outline:

This is an interactive journey where the participants discover why their own humanness is the key to unlocking innovation in the work they do. It is a guided discovery process that answers: Why do we work in teams? What are the properties and characteristics of team? How do we build a high performing team? What impedes teams from being high performing? What are the results of high performance? How does this relate to software? Why does it matter? Ultimately putting it all together through a facilitated discussion.

The presentation was given at the Intel Developers Conference in Chandler, AZ (Oct 2011) and at a special event for Ericsson in Athlone, Ireland (Nov 2011). Since both events were private to internal developer groups they were recorded, but not released.


Derek Neighbors is a serial entrepreneur who helps people bring ideas to reality. Derek co-founded Gangplank, a collaborative workspace, in 2008 to help encourage local creatives to explore innovative ideas and create what they are passionate about. He is a partner at Integrum Technologies, a consulting services firm, that helps companies build high performing teams to compete in the new economy.



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Session Leader Name(s): Derek Neighbors

Stage: Accepted

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11 votes

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Similar Ideas [ 2 ]


  1. Status Changed from Active to Accepted
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  1. Comment
    ( Moderator )

    How long a session do you envision? "Facilitated discussion" sounds interactive, I like that. And I like the topic, reminds me of some of Linda Rising's talks that have had a big impact on me, realizing why we humans do the things we do.

  2. Comment
    derek ( Idea Submitter )

    The session is doable in a 60 or 90 minute format. It is interactive. An idea or assumption is put forth in about a minute and then small teams form to challenge/discuss those assumptions in a small 5/10 minute block and report back their findings. Which leads into the next set. Rinse and repeat as progression through the model happens. It's part anthropology, part psychology and part challenging to a deeper way of working.

  3. Comment

    Derek, you mention this is a presentation. Can you provide more details about how the session is organized and facilitated?

  4. Comment
    derek ( Idea Submitter )


    There is a 10 minute or so opening that sets the stage. A concept about team dynamics is presented in form of a question. Groups of 2-5 huddle to answer the question for several minutes. The as a collective the answers from groups are shared. This format is repeated several times for many concepts. That information is then used to deliver the closing concept about universal truths we see in humans working as teams.

  5. Comment
    Ted M. Young

    Can you say more about the target audience and level?

    What takeaways will people have, i.e., what new ideas, methods, techniques, will they be able to use in their organizations?

  6. Comment
    derek ( Idea Submitter )


    The audience is anyone that currently works on a team. I want to say the level is basic, but in reality most teams we encounter don't understand on a basic level what it takes to be successful as a team.

    The detailed description contains the questions to be answered. There is no trick method or technique. In fact, this talk is decidedly against such gimmicks and attempts to get people to realize that there are no short cuts in building team structures. It attempts to raise awareness about the components that make up a team and start the discussion for the participants to be more aware of their behavior and it's impact to the team the work on.

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